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Rifle Optic

Game ready Sniper scope
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Modeling (low poly and High poly): Maya + Zbrush
Texturing: Substance Painter - Texture size: 2048 x 2048
Rendering: Marmoset toolbag
Post-process: Adobe Photoshop

Guess who's blood on bandages?

Guess who's blood on bandages?

Clay Render / High poly

Clay Render / High poly

Close shot

Close shot

Turntable