Hey! I'm thrilled to present my latest project, the Patchwork Leatherette Dining Chair. In this creation, my goal was to highlight my proficiency in texturing, bringing this chair to life with intricate details and realistic finishes.
This model was a collaborative effort with a talented friend. While they handled the initial creation, I took charge of various aspects, including UV mapping, texturing, lighting, shading, and post-processing. Here's a breakdown of the tools and software I used:
Texturing: Substance 3D Painter - high-quality 4K PBR maps.
UV Mapping: Blender
Rendering and Lighting: Blender
Composition : Post-process: Adobe Photoshop CC.
I hope you enjoy exploring the chair as much as I enjoyed bringing it to life through these creative processes. Thank you for taking the time to appreciate our collaborative work!